📜 Game Updates & Changelog

Update #5
General 📅 March 4, 2019
Big changes to the inventory! The character sheet is now included on the page. It also offers the ability to unequip each item by clicking on the item, then clicking "Unequip" in the info box.

Currently weapons are not allowed to be unequipped because the game expects you to always have a weapon and "Fists" are not a weapon at this point in time. That may be an option at some point though... for whatever reason you want to use your fists?
Update #4
General 📅 March 3, 2019
+Added first [Heal over Time] ability: Regenerate -- Currently only works in PvE creature battles

+Added Equipped filter to inventory -- Known issue: The inventory will no longer "unequip" the previous item equipped. Showing both of them as equipped. This does not affect actually equipped gear. You will receive their stat bonuses if they have some.

+Fixed min and max damage display in PvE battle. It should now correctly account for your bonus stats on armor.
(Other modes coming soon)

-Reduced gold generation slightly.
Update #3
General 📅 February 26, 2019
+Added the Gorge ability
- Gorge comes with a 25% chance to cause the target to bleed over time.
Update #2
General 📅 February 25, 2019
+First Implementation of Ability Effects. (Not displayed at this time)

+Blood Corruption now applies a corruption debuff that will deal damage to the target for 10 hits.
This effect currently only applies to Creature Battles.
Update #1
General 📅 February 24, 2019
+The beginning of the changelog. In the future I will be updating this when changes go live. From the big changes to even mundane changes like a 1% nerf to loot or something.
I might forget things, so please forgive me if I do.
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